Reborn as God: The strongest system
158
Chapters
Ongoing
Status
Summary
The call of the nightmare realm cannot be denied, the woven fate is inevitable.His ability to travel to the nightmare realm granted him immortality but also pit him with an unfamiliar world, curses and magics unseen before in the real world.Monsters of unknown origin, macabre beasts and horrors beyond the ken of man have taken the place of old inhabitants of a once glorious civilization.Now under the light of the Clairvoyant Moon the nightmare realm is on the verge of destruction. Here you will find dishonorable knights, mad sorcerers, twisted alchemist, the malformed Lost Ones and the vestiges of old gods all converging in a dead world.But there are also those who seek to undo the curse, to restore the world. There are scavengers that only want to survive, the seekers of truth that seek the secrets of old.And then there’s Aldrich who plans to exploit the resources and powers of the nightmare realm to achieve his own goals.The epic tale of struggle against impossible odds and enemies bigger than life.What Aldrich will find outside his little village will not just test the limits of his will, but also his sanity.****Aldrich, is a fifteen year old boy, living in a small village called Wakefield, he dreams of being a Crestmaster.On the day Aldrich awakens his Crest, Wakefield is attacked and burned.He is the only survivor, barely making it out with a mysterious gift, a heavy mission and dire warnings to never turn back.He is then told to forget about what he saw and the innocent villagers that died, to never ask questions. All things Aldrich could never do.One day he will uncover the forces behind the massacre and take his revenge. But for now he will lower his head and pretend that nothing has happened.For now.
- 1 1 Waking up
- 2 2 New world
- 3 3 Upgrade your talent!
- 4 4 Death all around
- 5 5 Secret in the sea of consciousness
- 6 6 Are you interested in gold?
- 7 7 I am a monster
- 8 8 A small task
- 9 9 No escape
- 10 10 First kill and great plan
- 11 11 Collapse
- 12 12 Pioneer
- 13 13 Only losers fight fair
- 14 14 Struggling for his life
- 15 15 Leveling up and mages talents
- 16 16 You guys are trapped in here with me
- 17 17 Progress
- 18 18 Temptation and close call
- 19 19 First floor boss and loot
- 20 20 1st floor cleared!
- 21 21 You have to wear a hooded cloak if you’re a mage
- 22 22 Overall situation
- 23 23 Beginning of revenge and next realm
- 24 24 I grow stronger by sleeping
- 25 25 Confront and provoke!
- 26 26 Planting flags left and right
- 27 27 New weapon and inspiration
- 28 28 Escalating tension
- 29 29 The maid (1) R18
- 30 30 The maid (2) R18
- 31 31 Talent and Buzzing from the forest
- 32 32 Beginning of hell
- 33 33 The second floor
- 34 34 Undercurrents
- 35 35 Dreams end
- 36 36 Royal personage
- 37 37 Brewing tension
- 38 38 Not for long
- 39 39 Terrifying predicament
- 40 40 Never let go of EXP
- 41 41 The pyramid of mysteries
- 42 42 The tables have turned
- 43 43 You must die
- 44 44 Backstory
- 45 45 Disturbing Encounter
- 46 46 Infernal contract
- 47 47 The boss of the second floor (1)
- 48 48 The boss of the second floor (2)
- 49 49 The boss of the second floor (3)
- 50 50 The boss of the second floor (4)
- 51 51 Consecutive breakthroughs
- 52 52 Amazing loot
- 53 53 Midnight snack
- 54 54 My heart is still too weak
- 55 55 Crisis (1)
- 56 56 Crisis (2)
- 57 57 Crisis (3)
- 58 58 Ramping up
- 59 59 Final dungeon boss
- 60 60 Accomplishment
- 61 61 … Eliminate
- 62 62 One thing after another
- 63 63 Fortress and risk
- 64 64 New variable
- 65 65 Almost there
- 66 66 Everything will not be fine
- 67 67 A good lesson…?
- 68 68 I’m just like you
- 69 69 Anxious in times of peace
- 70 70 Suspicious circumstances
- 71 71 Impending doom (1)
- 72 72 Impending doom (2)
- 73 73 Queen of dusk and gloom
- 74 74 Pawn
- 75 75 Shackles of the divine shard
- 76 76 Vision of an inevitable future
- 77 77 Reward x Request
- 78 78 The Octarine tower
- 79 79 Mission details and observing eyes
- 80 80 Journey begins
- 81 81 Reconnaissance
- 82 82 Confrontation
- 83 83 Hot night (R 18)
- 84 84 Ambush (1)
- 85 85 Ambush (2)
- 86 86 Redpeal goblin tribe
- 87 87 Investigation
- 88 88 The troll of the bog
- 89 89 Planning and spying
- 90 90 Change of plans
- 91 91 Celine breaksthrough
- 92 92 True mage
- 93 93 Attack (1)
- 94 94 Attack (2)
- 95 95 Ant nest
- 96 96 Redthorn
- 97 97 Final battle
- 98 98 Infernal pact
- 99 99 planning
- 100 100 Legacy magic
User Comments