The Awakening Unknown

Chapter 35 - Volume Two: Changes Are Coming!

*Hello Author here, you can call me IT. I don't know how much of these changes might stay but as you can see from the last 2-3 chapters I reset the system, I did this for more of an understanding and clear view of the system. Also, I want to focus more on world-building and character development something I didn't do much of the last volume due to this being my first book.*

*Copy & Paste*

「Ranking System」

-Rank 'S': Referred to as the strongest of all the 7 ranks. People with enough power to destroy entire planets.

-Rank 'A': The second strongest of the ranks, some may say that the potential of an A rank is low. Due to very little A ranks becoming S ranks. 

-Rank 'B': The lowest potential rank, with a spectacular 0 amount of soldiers exiting out of B rank. They're looked at in a fighting standpoint as State to Nation destroyers.

-Rank 'C': Also known as the middle rank. It's the most average of the ranks with the ability to destroy buildings.

-Rank 'D': The injured or rookie rank. Once you become injured and can continue to fight beyond the injury they place you as a D rank. They also put rookies without any experience into the Drank from ranges of E rank to B rank.

-Rank E: Second weakest, they stand leagues above human strength easily being able to kill one in an instant.

-Rank F: Primarily the weakest, Their power barely surpasses that of a human being.

「Power Scaling」

To scan power we need you to exhale!

-Power Levels: now scaled to fit levels, example the average new power level would be: the regular human being power level is 45 to 60, in retrospect, the average E ranks power level is 225 to 247.2. The power level is converted from stats levels to power level. How well everyone begins with a stats level of 10 once you multiply that by 5 you get 50. However, people usually have an 8 or lower on certain stats that bring them lower than it could've. This leaves you as a player with stats of 10 all across the board.

Classes: Brand new ability types! 

-Assassin: a class type which allows the person to move stealthily and silently. This allows chances of pickpocketing, getting a hostage, or murdering.

-Swordman: this class is all about using swords, in fact, the ability of the sword with this class seems to be quite intense, they master the swords in months and can even use certain magic with it.

-Shield: they carry around big shields, their job is to work mostly on defense giving people like assassins and mages openings.

-Healers: they act as the more important part, they give power buffs to others and also heal them at the same time. They can also lower the guards of any opponent at or around their level of power.

「Stats」

Strength Level: 10

Agility Level: 10

Intelligence Level: 10

Qi Amount: 10

Stamina: 10

Sense: 10

*you must rely on one's self to increase stats, stat points are rewarded after all missions.*  and Sense is an add-on stat that only requires sensory types.

Personal Level: 0

Experience: 0

Title: None

Class: None 

Rank: None

Goal's progress: 0%

"New goal has been. The former goal becomes a god has become revamped to a new and improved one."

「Goal: Become God」

*no longer a simple task, you must become a god. Meaning, you must become the omnipotent being.

- 1000 burpees

- 1000 sit-ups

- 100 push-ups

- 100 pull-ups

- 10-kilometer run

- 100 Shadow Jabs.」

「System Store allows the player to purchase in-store items such as: Healing Potions, Weapons, Qi Potions and more. *Please note that player must be Personal Level: 6 before the ability to purchase.*」

I will be changing the word Chi to its counterpart Qi, just because I like the word, Chi but I didn't like the way it was spelled so if you notice a change that's why.

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