Enforcers

Chapter -15 - Explaining Attributes/Superpowers In Enforcers

'This is an Auxiliary Chapter, that will go into greater detail about facts on things such as Attributes also known as the Superpowers that are present in the story. It will go over several facts some of which are discussed throughout volume two. Therefore it is recommended you read this only if you have caught up to the story or at the very least have finished chapter 93. You could risk major spoilers if you have not caught up to the current plot.'

Attributes are a big part of the story in Enforcers. Attributes allow people to perform major feats of power some of which can seem Godlike. In this chapter, we will be going over several facts as well as discuss the bigger picture of Attributes that are on the planet Ava.

On Ava, there are a total of three life forms. The Bestia Macht's, Humanity, and the rarest life form on the Planet. Plants. Each of these Life forms also have several species such as Humans, and SuperHumans.

On Ava there were two life forms that lived side by side. The SuperHumans, and Plant life. Though due to the frozen world, many Plants were wiped away. Only a few of them survived. One thing that is a truth on Ava is the fact that every creature has an Attribute. Every Plant. Every Human. Every Superhuman. And of course every Bestia Macht. Despite all possessing Attributes though, each life form has very different versions. For example Plants, and Bestia Macht, all have several Attributes. Every Plant has one Attribute that they possess. This Attribute is known as Filter allowing them to feed off of the cold, and smog of the world. From there they also posses one more Attribute. This Attribute various depending on what type of plant they are. For example. Every Rose has a Rose Attribute. So Plants will all have two Attributes. Their Plant ability, and their Plant type ability.

Bestia Macht also have several Attributes. Every Bestia Macht will have a total of three Attributes when they are born. The first is one they share as a species. It is known as Instant Evolution. The power to evolve in a battle to the next class. This feat can only be done two times. It allows a born Baron to become a Viscount, and then an Earl. It allows a born Earl to become a Marquess, and then a Duke. Furthermore, if a Duke becomes strong enough they can evolve one more time into a Prince. On top of this Attribute, they also have two more to start off with. One is a unique ability much like Humans. This power is unique to them and while some Bestia Macht do have the similar Attributes to each other, they still will have a unique twist to them that only they have. Finally, they have an Attribute based on the what type of Bestia Macht they are. For example, some Bestia Macht's are born with wings. Others are born with claws. Some with armor. These features are their third ability and will vary on what was used to make them. Not only that but Bestia Macht have the ability to gain new abilities. As they evolve it is possible for them to develop a new Attribute. For example, a Baron could have the Attribute of flight, as well as the Attribute of armor. In this case, they will have wings and scales. They could evolve into a Viscount and gain the ability to breathe fire. It should be noted that they won't always gain a new Attribute, but it is extremely common for them to develop a new one when they evolve.

Lastly are Humans, and SuperHumans. SuperHumans were thought to be the first sentient creature on Planet Ava. Later on, they actually began to de-evolve in the humans, gaining foul bodies and bloated stomachs that hungered for more... The humans began to look like frogs. It is thought that this happened from them running away and hiding. In order to remain as a top species, SuperHumans must always be in danger and have the need to overcome something. Otherwise, their species will slowly begin to de-evolve into normal Humans. It is also thought that in a few hundred years if Humans do not have a need to evolve they will de-evolve again and lose their Attributes. Eventually, they could even lose their ability to talk, and walk on two legs. Because of this humanity suffers from the need to be in danger at all times so they do de-evolve and cease to exist.

To put it simply. They are doomed speices unknowingly walking into hell...

Humanity has quickly evolved to keep up with the threat of the Bestia Macht, the threat of the frozen world, and of course the threat themselves. Every human and SuperHuman has only one Attribute however these Attributes come in four types. The Attributes the humans have is called Diet-Attributes, as they are extremely weak and do not have the ability to be used in combat.

Next is the Attributes that SuperHumans have. These are called just Attributes. These one come in all shapes, and sizes. They are powerful and sometimes weak. They are designed to fight with though.

Next is the Super Attributes. These are considered the best Attribute due to how powerful they are. Every Noble has a Super Attribute. A Super Attribute is made if two Attributes are mixed together. The child of the two abilities coming toghter will be gifted with a new power stronger than two. This process used to be rare but is slowly becoming more common.

This comes from Humanites ability to quickly evolve.

At the same time, their ability to quickly evolve and overcome something is their undoing. As it stands humanity is making stronger, and stronger, Attributes, that are being mixed with others. This has the downside of creating horrifically powerful abilities that the bodies can't handle. As such Nobles are banned from conceiving a child with other Nobles. This is because the child's body simply can not handle the Attribute. However, if they do somehow survive they will become a powerful warrior of untold power. This child will possess what is known as an Ultra Attribute. A power said to rival even the Core, and God. A power to beat all. A power of absolute evolution. If a child was to discover that they had this ability it is unknown what kind of horror they could unleash.

Also, it is possible for a Super Attributes and an Attribute to mix together. This also used to be rare but once again is getting more common. If an Attribute and a Super Attribute are mixed then the new Attribute will be stronger than the two but still manageable for a child's body to handle.

Every Attribute, Super Attribute, and Ultra Attribute, has a type, and a class.

There are two types. On Types which are Attributes that are active at all times, and Active which are Powers that must be turned off, and on.

There exist several classes as well. Caster, which are classes that can fire out things, such as an element, or an energy. Conjuror which are classes that can make, and shape things. Embodiment, which is a class only Nobles have. It is like a Caster but they can boost their body with their ability. Augmentation which allows the user to enhance themselves or an object. Augmentation does not change how the body looks. Mutation which only affects the user's body. Much like Augmentation, they enhance their body, but it will actually change their body. The last two are the rarest. Mystics which are like Casters but use a form that is magical in nature. And Mythical which is the rarest. These people have abilities based on legends of old. Legends that are now forgotten.

On top of all of this there exist several factions who are trying to make their own Ultra Attribute. The two most common of these are Project Seraphin and the Corruption. Project Seraphin was made first, with the Corruption being made as the next step. These are not the only method, however... Many, many factions all seek to make the perfect weapon...

Project Seraphin gives the user access to three total Attributes. It is dangerous though as the body can not handle that many. Especially if they do not go together. The user will have access to a new ability known as Point. It allows them to mess with their % and gain access to new abilities.

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